Ravnica Allegiance

RNA · 273 cards · Released

Hackrobat
Creature — Human Rogue

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

: This creature gains deathtouch until end of turn.

: This creature gets +2/-2 until end of turn.

"They all want to see me fall."

2/3
High Alert
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

: Untap target creature.

Hydroid Krasis
Creature — Jellyfish Hydra Beast

When you cast this spell, you gain half X life and draw half X cards. Round down each time.

Flying, trample

This creature enters with X +1/+1 counters on it.

Havoc is a small price to pay for data.

0/0
Imperious Oligarch
Creature — Human Cleric

Vigilance

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

The rights of ghosts are strictly protected under Orzhov bylaws, and those who enforce them can count on the ghosts' assistance.

2/1
Judith, the Scourge Diva
Legendary Creature — Human Shaman

Other creatures you control get +1/+0.

Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.

At the end of the show, she stands alone on a stage brilliant with blood.

2/2
Kaya, Orzhov Usurper
Legendary Planeswalker — Kaya

[+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.

[−1]: Exile target nonland permanent with mana value 1 or less.

[−5]: Kaya deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

Loyalty: 3
Kaya's Wrath
Sorcery

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Teysa convened the meeting of the Obzedat. Kaya ended it.

Knight of the Last Breath
Creature — Giant Knight

, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.

Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

4/4
Lavinia, Azorius Renegade
Legendary Creature — Human Soldier

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."

2/2
Lawmage's Binding
Enchantment — Aura

Flash

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Macabre Mockery
Instant

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

The Rakdos put the "fun" in "funeral."

Mortify
Instant

Destroy target creature or enchantment.

"Your debt is erased."

—Hilgur, Orzhov euthanist

Nikya of the Old Ways
Legendary Creature — Centaur Druid

You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.

"The hooves of the Raze-Boar will trample the weak—and their city—to dust!"

5/5
Pitiless Pontiff
Creature — Vampire Cleric

, Sacrifice another creature: This creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

"Pay in gold. Pay in blood. Pay with the servitude of your spirit kin. But pay you must."

2/2
Prime Speaker Vannifar
Legendary Creature — Elf Ooze Wizard

, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

2/4
Rafter Demon
Creature — Demon

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

When this creature enters, if its spectacle cost was paid, each opponent discards a card.

4/2
Rakdos Firewheeler
Creature — Human Rogue

When this creature enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.

Ever wonder why you never see an old Rakdos cultist?

4/3
Rakdos Roustabout
Creature — Ogre Warrior

Whenever this creature becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.

"That one has a bright future—perfect instincts for the rhythm of mayhem."

—Judith

3/2
Rakdos, the Showstopper
Legendary Creature — Demon

Flying, trample

When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.

"Entertain me."

6/6
Ravager Wurm
Creature — Wurm

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

When this creature enters, choose up to one —

• This creature fights target creature you don't control.

• Destroy target land with an activated ability that isn't a mana ability.

4/5
Rhythm of the Wild
Enchantment

Creature spells you control can't be countered.

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.

Rubblebelt Runner
Creature — Lizard Warrior

This creature can't be blocked by creature tokens.

The sly, stealthy warriors of the Slizt Clan survive by hiding in high ground and ambushing their enemies. Other Gruul call them skulkers and cowards, but only from a safe distance.

3/3
Savage Smash
Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

A Gruul berserker is never unarmed.

Senate Guildmage
Creature — Human Wizard

, : You gain 2 life.

, : Draw a card, then discard a card.

2/2
Seraph of the Scales
Creature — Angel

Flying

: This creature gains vigilance until end of turn.

: This creature gains deathtouch until end of turn.

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

4/3
Sharktocrab
Creature — Shark Octopus Crab

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

4/4
Simic Ascendancy
Enchantment

: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.

At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.

Sphinx of New Prahv
Creature — Sphinx

Flying, vigilance

Spells your opponents cast that target this creature cost more to cast.

Azorius sphinxes are loyal to the precepts of the law, not to any particular guildmaster—even one of their own kind.

4/3
Sphinx's Insight
Instant

Draw two cards.

Addendum — If you cast this spell during your main phase, you gain 2 life.

"Do not think me blind to your true mission...or your true master, Grand Arbiter."

Sunder Shaman
Creature — Giant Shaman

This creature can't be blocked by more than one creature.

Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.

"You take our wilds, we take your city."

5/5
Syndicate Guildmage
Creature — Human Cleric

, : Tap target creature with power 4 or greater.

, : This creature deals 2 damage to target opponent or planeswalker.

2/2
Teysa Karlov
Legendary Creature — Human Advisor

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power.

2/4
Theater of Horrors
Enchantment

At the beginning of your upkeep, exile the top card of your library.

During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with this enchantment.

: This enchantment deals 1 damage to target opponent or planeswalker.

Zegana, Utopian Speaker
Legendary Creature — Merfolk Wizard

When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.

: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

4/4
Zhur-Taa Goblin
Creature — Goblin Berserker

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.

2/2
Footlight Fiend
Creature — Devil

When this creature dies, it deals 1 damage to any target.

"This footlight's broken. Get me a stagehand!"

—Judith

1/1
Rubble Slinger
Creature — Human Warrior

Reach

"Tear down the city, lie by lie. Then throw it back at the liars, stone by stone."

—Domri Rade

2/3
Scuttlegator
Creature — Crab Turtle Crocodile

Defender

: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.

6/6
Senate Griffin
Creature — Griffin

Flying

When this creature enters, scry 1.

"The Senate griffins overhead used to make people think of order and safety. Not anymore."

—Lavinia

3/2
Vizkopa Vampire
Creature — Vampire

Lifelink

Orzhov vampires look for allies in unlikely places in case their new guildmaster turns on them. The fate of the Obzedat is proof of Kaya's power and her hatred of the living dead.

3/1
Bedeck
Instant

Target creature gets +3/-3 until end of turn.

Bedazzle
Instant

Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.

Carnival
Instant

Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.

Carnage
Sorcery

Carnage deals 3 damage to target opponent. That player discards two cards.

Collision
Instant

Collision deals 6 damage to target creature with flying.

Colossus
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Consecrate
Instant

Exile target card from a graveyard.

Draw a card.

Consume
Sorcery

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Depose
Instant

Tap target creature.

Draw a card.

Deploy
Instant

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

Incubation
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Incongruity
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Repudiate
Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Replicate
Sorcery

Create a token that's a copy of target creature you control.

Revival
Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield.

Revenge
Sorcery

Double your life total. Target opponent loses half their life, rounded up.

Thrash
Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Threat
Sorcery

Create a 4/4 red and green Beast creature token with trample.

Warrant
Instant

Put target attacking or blocking creature on top of its owner's library.

Warden
Sorcery

Create a 4/4 white and blue Sphinx creature token with flying and vigilance.

Azorius Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"Mandatory lockets enable the tracking of all Senate personnel for improved security and efficiency."

—Dovin Baan

Gate Colossus
Artifact Creature — Construct

Affinity for Gates (This spell costs less to cast for each Gate you control.)

This creature can't be blocked by creatures with power 2 or less.

Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.

8/8
Glass of the Guildpact
Artifact

Multicolored creatures you control get +1/+1.

"Counterbalanced forces sustain this city. No faction above others. A beautiful idea."

—Emmara

Gruul Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"In life, it was a cunning survivor, fearless and quick. May its power pass to you as you wear its skull."

—Gna, Gruul shaman

Junktroller
Artifact Creature — Golem

Defender

: Put target card from a graveyard on the bottom of its owner's library.

"Hey, wait! That's my boot!"

—Darijo, Ivy Street ruffian

0/6
Orzhov Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"It looks expensive, doesn't it? You have no idea..."

—Milana, Orzhov prelate

Rakdos Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"This trinket will gain you admittance to some painfully exclusive gatherings."

—Exava, blood witch

Scrabbling Claws
Artifact

: Target player exiles a card from their graveyard.

, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.

Feed it steel. Feed it gold. Feed it bone. In the belly of the furnace, the flames know no difference.

Screaming Shield
Artifact — Equipment

Equipped creature gets +0/+3 and has ", : Target player mills three cards."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Shhh . . .

Simic Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"Like our guild itself, this locket can stand for many things. You must discern what it means for you."

—Vannifar