Other Citizens you control get +1/+0.
Whenever this creature attacks, create a 1/1 green and white Citizen creature token.
The people flocked to the glittering parade, turning their backs on the threats in the shadows.
Double strike
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Brokers agents defend their charges by all means available, from intricate logic to blunt force trauma.
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
After diverting around the eleventh construction barrier, the taxi driver began to suspect she was being herded into a trap.
Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
Create two 1/1 blue Fish creature tokens with "This token can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.
Investigators observed that Altonio's beloved fish were thriving after his disappearance.
Flying, trample
Falco Spara enters with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.
Trample, lifelink, haste
The Vanto Beatdown began as an improvised dance-battle at the Rose Room lounge. When word spread of how many were slain at the first event, it became a citywide obsession.
Whenever you sacrifice one or more other creatures, this creature deals 2 damage to each opponent. This ability triggers only once each turn.
"Big furnace like this can reduce anything to ash. You got something you need reduced to ash?"
When this creature enters, it deals 2 damage to each opponent and you scry 2.
, Exile this card from your hand: Target land gains ": Add , , or " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Ob Nixilis smiled. It had been over one thousand years since his last conquest.
Incandescent Aria deals 3 damage to each nontoken creature.
As the assassins converged on Kitt Kanto, she struck a high note and held it, unbroken, for nearly a minute. When the room fell silent, she was surrounded only by rose petals falling gently to the floor.
Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.
Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.
Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.
: This creature gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on this creature instead.
When you lose Jetmir's trust, his family makes sure you lose everything else.
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
She watches Jetmir's back while her companions watch hers.
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
When Lord Xander enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control of their choice, rounded down.
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
Deathtouch, haste
Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
"Where did I find my horned friend? Now there's a story worth telling. . . ."
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile this card from your hand: Target land gains ": Add , , or " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Exile the top ten cards of your library. You may cast spells with exactly three colors from among them this turn. Add . Spend this mana only to cast spells with exactly three colors.
For years, the five families ruled New Capenna in uneasy peace, and the city prospered.
Flying
Whenever you attack with one or more creatures with counters on them, draw a card.
"Angels are living proof that power does not always lead to corruption."
—Elspeth
Whenever you attack, double target creature's power until end of turn.
Once he was jumped by a dozen Maestros agents. You can still see their imprints in the pavement if you know where to look.
Flying
When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.)
[+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
[−2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
[−7]: Target player draws seven cards and loses 7 life.
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on this enchantment, put a soul counter on this enchantment, then create a 2/2 white Spirit creature token with flying.
As long as there are five or more soul counters on this enchantment, Spirits you control get +3/+3.
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
Flash
Lifelink
When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Haste
Whenever a creature you control with haste attacks, create a tapped Treasure token.
Ziatora's second-in-command has a habit of appearing when and where her enemies least expect her.
Flying, trample
Whenever this creature deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
The burglar turned, bowed, and dropped from the ledge onto her waiting mount.
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Some try to unravel the tangled skeins of fate. She reweaves them to her own deadly design.
Flying, ward
Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
When this creature enters, create a 1/1 green and white Citizen creature token.
, Exile this card from your hand: Target land gains ": Add , , or " until this card is cast from exile. You may cast this card for as long as it remains exiled.
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
"We are this city, down to its bones."
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
When Rocco enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
They wouldn't admit it, but some people join the Cabaretti just for the food.
As this creature enters, you may choose a nonland permanent.
Activated abilities of the chosen permanent can't be activated.
This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
You may pay rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
Unlucky assassins find out why he's called "Brick Wall" Balzano.
Flying
When this creature enters, you gain 3 life.
, Exile this card from your hand: Target land gains ": Add , , or " until this card is cast from exile. You may cast this card for as long as it remains exiled.
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Light poured from every crack as the sleepers awoke from their long stone slumber.
When this creature enters, target creature an opponent controls can't attack or block until your next turn.
, Exile this card from your hand: Target land gains ": Add , , or " until this card is cast from exile. You may cast this card for as long as it remains exiled.
When this enchantment enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Flying
As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
The mansion's vaulted ceilings provided the perfect cover for an ambush.
Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
Their toast to good health went immediately, horribly awry.
When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
This spell can't be countered.
Destroy target nonland permanent.
Bits of the missing agent were discovered in various alleys across all three boroughs.
Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.
Trample
Whenever this creature deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz
Equipped creature has ": This creature deals 1 damage to target creature that's blocking it."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"I'm fresh out of mercy today. Why don't you ask Sparky here for forgiveness?"
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this creature enters, scry 1.
"I always say, 'If it's breathing, it's lying.' Luckily my friend here does neither."
—Lord Xander
Haste
Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
For those who need to make a quick departure without attracting undue attention.
When this Equipment enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
, Exile this card from your graveyard: Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
It pulses with the colors that best complement the wearer's outfit.
Equipped creature gets +1/+1 for each counter on it.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)
Equip planeswalker
Equip