Wilds of Eldraine

WOE · 381 cards · Released

Woodland Acolyte
Creature — Human Cleric

When this creature enters, draw a card.

He left knighthood behind to heal the scars of the invasion.

2/2
Mend the Wilds
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

He left knighthood behind to heal the scars of the invasion.

Agatha's Soul Cauldron
Legendary Artifact

You may spend mana as though it were mana of any color to activate abilities of creatures you control.

Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.

: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Candy Trail
Artifact — Food Clue

When this artifact enters, scry 2.

, , Sacrifice this artifact: You gain 3 life and draw a card.

"Look! Another one! Who cares what Mother said? We'll be home before she gets back."

—Daniela, Edgewall youth

Collector's Vault
Artifact

, : Draw a card, then discard a card. Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Beluna makes a habit of "liberating" valuables from the world below, from priceless artifacts to historic buildings.

Eriette's Tempting Apple
Legendary Artifact — Food

When Eriette's Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

, , Sacrifice Eriette's Tempting Apple: You gain 3 life.

, , Sacrifice Eriette's Tempting Apple: Target opponent loses 3 life.

Gingerbrute
Artifact Creature — Food Golem

Haste (This creature can attack and as soon as it comes under your control.)

: This creature can't be blocked this turn except by creatures with haste.

, , Sacrifice this creature: You gain 3 life.

Sometimes, "as fast as you can" isn't quite fast enough.

1/1
Hylda's Crown of Winter
Legendary Artifact

, : Tap target creature. This ability costs less to activate during your turn.

, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.

With each day she wore the crown, her icy kingdom spread, and her heart grew ever colder.

The Irencrag
Legendary Artifact

: Add .

Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip and "Equipped creature gets +3/+3" and loses all other abilities.

Prophetic Prism
Artifact

When this artifact enters, draw a card.

, : Add one mana of any color.

"Most dreams reveal but fragments of what you could be. Only nightmares can show you who you truly are."

—Ashiok

Scarecrow Guide
Artifact Creature — Scarecrow

Reach

: Add one mana of any color. Activate only once each turn.

"You're doing a splendid job, my noble stitched friend. Not a single bird has attacked us!"

—Troyan

2/1
Soul-Guide Lantern
Artifact

When this artifact enters, exile target card from a graveyard.

, Sacrifice this artifact: Exile each opponent's graveyard.

, , Sacrifice this artifact: Draw a card.

Syr Ginger, the Meal Ender
Legendary Artifact Creature — Food Knight

Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.

Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.

, , Sacrifice Syr Ginger: You gain life equal to its power.

3/1
Three Bowls of Porridge
Artifact — Food

, : Choose one that hasn't been chosen —

• This artifact deals 2 damage to target creature.

• Tap target creature.

• Sacrifice this artifact. You gain 3 life.

Crystal Grotto
Land

When this land enters, scry 1.

: Add .

, : Add one mana of any color.

What little light filters down through frost and fathoms is refracted into a million rainbow shards.

Edgewall Inn
Land

This land enters tapped.

As this land enters, choose a color.

: Add one mana of the chosen color.

, , Sacrifice this land: Return target card that has an Adventure from your graveyard to your hand.

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"The wilds are unpredictable. Rivers change course, trees shuffle and bend, rocks split and scurry. But mark my words, traveler—the main thing that'll change out there is you."

—Sturwynn, Boundary Lands ranger

Restless Bivouac
Land

This land enters tapped.

: Add or .

: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land.

Whenever this land attacks, put a +1/+1 counter on target creature you control.

Restless Cottage
Land

This land enters tapped.

: Add or .

: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land.

Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.

Restless Fortress
Land

This land enters tapped.

: Add or .

: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.

Whenever this land attacks, defending player loses 2 life and you gain 2 life.

Restless Spire
Land

This land enters tapped.

: Add or .

: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.

Whenever this land attacks, scry 1.

Restless Vinestalk
Land

This land enters tapped.

: Add or .

: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.

Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Virtue of Loyalty
Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.

Ardenvale Fealty
Instant — Adventure

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

Horned Loch-Whale
Creature — Whale

Flash

Ward

This creature enters tapped unless it's your turn.

6/6
Lagoon Breach
Instant — Adventure

The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.

Virtue of Knowledge
Enchantment

If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Vantress Visions
Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Gumdrop Poisoner
Creature — Human Warlock

Lifelink

When this creature enters, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

3/2
Tempt with Treats
Instant — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

Virtue of Persistence
Enchantment

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Locthwain Scorn
Sorcery — Adventure

Target creature gets -3/-3 until end of turn. You gain 2 life.

Virtue of Courage
Enchantment

Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.

Embereth Blaze
Instant — Adventure

Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

Bramble Familiar
Creature — Elemental Raccoon

: Add .

, , Discard a card: Return this creature to its owner's hand.

2/2
Fetch Quest
Sorcery — Adventure

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

Virtue of Strength
Enchantment

If you tap a basic land for mana, it produces three times as much of that mana instead.

Garenbrig Growth
Sorcery — Adventure

Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)

Beluna Grandsquall
Legendary Creature — Giant Noble

Trample

Permanent spells you cast that have an Adventure cost less to cast.

4/4
Seek Thrills
Instant — Adventure

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Cruel Somnophage
Creature — Nightmare

Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

*/*
Can't Wake Up
Sorcery — Adventure

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

Decadent Dragon
Creature — Dragon

Flying, trample

Whenever this creature attacks, create a Treasure token.

4/4
Expensive Taste
Instant — Adventure

Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Devouring Sugarmaw
Creature — Horror

Menace, trample

At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap this creature.

6/6
Have for Dinner
Instant — Adventure

Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)

Elusive Otter
Creature — Otter

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creatures with power less than this creature's power can't block it.

1/1
Grove's Bounty
Sorcery — Adventure

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

Heartflame Duelist
Creature — Human Knight

Instant and sorcery spells you control have lifelink.

3/1
Heartflame Slash
Instant — Adventure

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

Kellan, the Fae-Blooded
Legendary Creature — Human Faerie

Double strike

Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.

2/2
Birthright Boon
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Mosswood Dreadknight
Creature — Human Knight

Trample

When this creature dies, you may cast it from your graveyard as an Adventure until the end of your next turn.

3/2
Dread Whispers
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Pollen-Shield Hare
Creature — Rabbit

Creature tokens you control get +1/+1.

2/2
Hare Raising
Sorcery — Adventure

Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.

Questing Druid
Creature — Human Druid

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.

1/1
Seek the Beast
Instant — Adventure

Exile the top two cards of your library. Until your next end step, you may play those cards.

Scalding Viper
Creature — Elemental Snake

Whenever an opponent casts a spell with mana value 3 or less, this creature deals 1 damage to that player.

2/1
Steam Clean
Sorcery — Adventure

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Twining Twins
Creature — Faerie Wizard

Flying, vigilance, ward

4/4
Swift Spiral
Instant — Adventure

Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Ashiok, Wicked Manipulator
Legendary Planeswalker — Ashiok

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

[+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand.

[−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this token."

[−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Loyalty: 5
Kellan, the Fae-Blooded
Legendary Creature — Human Faerie

Double strike

Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan.

2/2
Birthright Boon
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Eriette of the Charmed Apple
Legendary Creature — Human Warlock

Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.

At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

2/4
Rowan, Scion of War
Legendary Creature — Human Wizard

Menace

: Spells you cast this turn that are black and/or red cost less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.

4/2