Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +0/+2.
"Training and studies aid a soldier in meager amounts. The gods do the rest."
—Brigone, soldier of Meletis
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"May the light shine through me to guide the lost."
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
"Automatons are fast, precise, and tireless, but they all share one weakness: predictability. Learn their patterns. Strike when they're vulnerable."
—Horance, Urzan general
Choose one —
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.
Professors scrambled to push the mage hunters back, leaving the heart of Strixhaven undefended.
Target creature gets +1/+0 until end of turn.
Draw a card.
"My family was saved thanks to a single Boros soldier. It's why I joined the Legion. I will be the protector now."
Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Ravnica held its breath as the hero of the resistance—their last hope—flew through the sky, his dark sword ready to strike a god.
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Serra's grace most often manifests as a healing touch, but it may also grant a merciful death.
Divine Arrow deals 4 damage to target attacking or blocking creature.
Ravnica's defenders watched in horror as Oketra's shot pierced the body of the pegasus. Gideon tumbled through the air, Blackblade in hand.
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
With an armory of light, even the squire may champion her people.
Enchant creature
Enchanted creature can't attack or block.
: Exile enchanted creature.
Those whose lives were uninspired are doomed to the wretched tedium of Phylias in death.
Heroic — Whenever you cast a spell that targets this creature, you may tap target creature.
Some adopted the tactics of the leonin to combat the ferocity of the minotaurs.
Flying
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.
Constellation — Whenever an enchantment you control enters, this creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
"The promise of victory fills my heart. There is no room for fear."
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Double strike (This creature deals both first-strike and regular combat damage.)
"Go find yourself a couple of friends, and bring me a blindfold. Then we might have a fair fight."
As long as you control an artifact or enchantment, this creature has flying.
"The fox grinned. 'How about a bet, dragon? If I win, the skies are mine.' After he stopped laughing, the dragon agreed."
—Tales of the Fae
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
More than heat and the strength of his arm, it was his faith that gave the blade its unyielding edge.
Put a +1/+1 counter on each of up to two target creatures.
"You won't need the sword drills, your shields, or my blessing. You'll fight for Sunhome with the truth in your heart."
—Aurelia
Whenever another creature you control attacks, it gets +0/+1 until end of turn.
"We are bearers of the ancient light, keepers of sun-crowned Heliod's blessings. Fight, and the light will protect you!"
Equipped creature gets +3/+3.
Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.
Your opponents can't cast spells with the same name as a card exiled with Godsend.
Equip
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Students of the kitsune-led Golden-Tail Academy in Eiganjo are unparalleled in both martial skill and dedication to the Imperial cause.
Flying
: Put a +1/+1 counter on another target creature with flying.
"Fear neither clouds nor darkness. The light shall overcome them all."
Flying
Whenever this creature attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on this creature.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature has flying.
Creatures you control that are equipped get +1/+0.
Equip
Impeccable Timing deals 3 damage to target attacking or blocking creature.
When Baral constructed his trap for Chandra, he did not account for the arrival of an enormous leonin wielding a twin-headed axe.
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+2.
"Charge bravely. Fight selflessly. Act honorably. Iroas will watch over you."
—Verenis, priest of Iroas
: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Leonin claws were already deadly weapons of natural evolution before he improved upon them.
Flying
When this creature enters, you gain 1 life and draw a card.
"This city could certainly use a bit more divine intervention."
—Inspector Jillard
At the beginning of combat on your turn, you may pay . If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
The competition is but one aspect of the spectacle.
Other Cats you control get +2/+1.
"Glorious, to walk again across the savannah with my beloved."
—"Love Song of Night and Day"
When this creature dies, exile target card from an opponent's graveyard.
Leonin band together in the Underworld, taking solace in their strength until, at last, both pride and self are forgotten.
At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.
The best fighters are skilled in both harming and healing.
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
When this creature dies, put a +1/+1 counter on each white creature you control.
Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
"That way lies death. This way, a chance."
This creature has flying as long as it has a +1/+1 counter on it.
"The greatest gift Dromoka gives is the ability to fly without wings."
—Urdnan, Dromoka warrior
Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.)
Whenever a creature you control enters, put a charge counter on this Equipment.
Equip
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
For a moment they stood tall, all fear forgotten.
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.)
Equip
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
The unicorns of Sursi are a manifestation of Serra's joy and compassion. They frolic and dance like children, offering blessings to anyone they encounter.
Mikaeus enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Mikaeus.
, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
This creature gets +1/+0 for each Equipment you control.
"I am an instrument of the church wielded against Avacyn's enemies."
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
"My faith is stronger than fang, claw, or mindless hunger."
Target creature gets +2/+2 until end of turn. You gain 2 life.
"The time of salvation is at hand. Dusk washes over the world, and the Legion will rise immortal!"
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
Though Heliod turned against humanity in his hunger for power, the ideals he once championed still stand strong.
At the beginning of your upkeep, you gain 1 life.
The gods are fascinated by innocence, perhaps because it's a quality they themselves lack.
Whenever you cast a noncreature spell, choose one —
• Tap target creature.
• This creature gains first strike and lifelink until end of turn.
• Exile this creature, then return it to the battlefield tapped under its owner's control.
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
"With the drum of hooves and a flash of blades, the monster's terrifying roar changed to a cry of fear."
—Legend of the Gilded Knights
Enchant creature
Enchanted creature can't attack or block.
"Can't a fella get a moment's peace around here?"
When this creature enters, create a 1/1 white Vampire creature token with lifelink.
Closely linked to the Church of Dusk, the paladins of the Bloodstained order are devout to the point of fanaticism.
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
"Too many have disappeared in these dark days. I am the light that will lead them home."
Flying
When this creature enters, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
"Bant's most gallant knights wear my sigil, and for that I am humbled."
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels.
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Every name on this list is already a hero! Will you add your own to it?"
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.
Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.